INDEX | MODS | CODE MAP





Sound ROM Audio files





The Sound Rom audio dumps are stereo mp3 files in the webplayer and a link to a zip file containing all the individual sounds as stereo wav pcm files. Each sample will have silence at the start and end to ensure full capture. Each sound is triggered with the bit-switch player, pictured below, and is played out till the code stops it, or manually if the sound is an endless loop. Several sounds have multi trigger modifiers that either increase or decrease the playback frequency thereby affecting pitch and duration. These tend to loop back to the initial sound. More interplay with sound triggers is being observed as newer ROMs are added and examined. The triggers need de-bouncing circuits added. Also need to check later ROMs implementing sound input select 6 & 8 via W4, W12(so far they are only held high, see Blaster which also uses IOJ3 pins8,9 for its two sound boards in the cockpit version) and any modifiers that may have been missed.

Note: the test rig has pins matched to pins in numerical order on PIA. Williams sound board schematics show each pair is flipped so: byte0 -> J3-3, byte1 -> J3-2, byte2 -> J3-5, byte3 -> J3-4 and byte4 -> J3-7. Therefore the sound dumps below are, presently, not in code order.

Below is the bit-switch test rig player used to test type 2 boards and ROMs. The red button is hard wired to 0x23 which is usually the RESET, stop all sounds trigger:

hardware test rig bitswitching player

Below is a screenshot showing the first ~200 milliseconds of the waveform from the Defender game start sound (Sound 05):

part view of the wavefrom for the start sound from the game Defender

Williams Sound ROM listing


ROM number(type) -- game[system version][year]
(information derived from Williams manuals, labelling and documentation)

SOUND ROM

1 (5A-9015) -- World Cup[3][1978], Disco Fever[3][1978], Contact[3][1978], Pokerino[4][1978], Phoenix[4][1978], Hot Tip[3][1977], Lucky Seven[3][1978], Aristocrat Shuffle, Pompeli Shuffle, King Tut Shuffle, Taurus Shuffle

1 (5A-9198) -- Flash[4][1979], Time Warp[6][1979], Stellar Wars[4][1979], Scorpion[6][1980], Tri Zone[6][1979]

2 (5A-9198) -- Laser Ball[6][1979]

3 -- see below

4 -- Algar[6a][1980], Barracora[7][1981]

5 -- see below

6 -- see below

7 -- Solar Fire[7][1981]

8 -- Hyperball[7][1981](flipperless)

9 -- ?? unknown ??

10 -- Varkon[7][1982]

11 -- ?? unknown ??

12 -- Cosmic Gunfight[7][1982]

13 -- Time Fantasy[7][1983], FirepowerII[7][1983], Star Light[7][1984]

14 -- Warlock[7][1982]

15 -- Defender[7][1982]

?? -- Rat Race[7][1983](flipperless, no production run, 10 made, prototype)

?? -- Laser Cue[7][1984]



SOUND ROM w SPEECH (speech rom can mask sound rom addresses)

2 (5A-9198) -- Blackout[6][1980], Gorgar[6][1979], Alien Poker[6a][1980]

3 -- Firepower[6][1980], Jungle Lord[7][1981]

5 -- Black Knight[7][1980]

6 -- Pharoah[7][1981]

?? -- Thunderball[7][1982] (10 made, no production, prototype)



VIDEO SOUND ROM

1 -- Defender[1981]

2 -- Stargate[1981]

3 -- Robotron 2084[1982]

4 -- Joust[7][1983](video & pinball)

8 -- Bubbles[1982]

10 -- Sinistar[1982] (cockpit rear)

18 -- Blaster[7][1983] (upright, duramold, cockpit, 2x sound boards)



VIDEO SOUND ROM w SPEECH (speech rom can mask sound rom addresses)

9 -- Sinistar[1982] (cockpit front and upright)






Williams Sound ROM 1 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 1, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 19 is RESET. Sound 17 is mod trigger to pitch up Sound 18 to Sound18-2. Also contains several older pinball style tones (Sounds 21-23, 28-31). ROM address 0x526 to 0x7FF is blank (0x00). Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 22mb





Williams Sound ROM 2 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 2, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 19 is RESET. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 28mb





Williams Sound ROM 3 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 3, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 9 is RESET. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 32mb





Williams Sound ROM 4 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 4, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 17-2, 18-2 are the secondary trigger sounds. Sound 19 is RESET. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 19mb





Williams Sound ROM 5 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 5 (Black Knight) without Speech ROMs, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 19 is RESET. Sounds 7-2, 17-2, 18-2 are multi trigger samples. Sound 12 (horse gallops) is endless but sampled with a RESET stop. Sound 13 is 5:40 mins long. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 83mb





Williams Sound ROM 6 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 6, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 17-2 is the secondary trigger sound. Sound 19 is RESET. There is no Sounds 18 or 26: possibly mapped to a speech ROM. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 12mb





Williams Sound ROM 7 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 7, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 24-2, 26-2 are the secondary trigger sounds. Sound 27 is ~4 mins. Sound 19 is RESET. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 62mb





Williams Sound ROM 8 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 8 (Hyperball), manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 2 is RESET. Sound 11 is 4 mins. Sounds 20-22, 25-28 & 30 are endless but sampled halted with RESET. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 83mb





Williams Sound ROM 10 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 10, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sounds 01-2, 09-2, 09-3 are the secondary trigger sounds. Sound 21 is loop retriggered by other sounds and frequency shifted. Sound 22 is RESET. From rare, upright pinball Varkon (only 90 made). Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 30mb





Williams Sound ROM 13 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 13, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sounds 17-2, 18-2, 25-2, 26-2 are the secondary trigger sounds. Sound 19 is RESET. From pinball Time Fantasy. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 45mb





Williams Sound ROM 14 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 14, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 19 is RESET. Sound 17 is mod trigger to pitch up Sound 18 to Sound18-2. Also contains several older pinball style tones (Sounds 21-23, 28-31). Confirm similarity to ROM 1 (chksum diff). Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 16mb





Williams Sound ROM 15 audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM 15 (resampled), manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 19 is RESET. Sound 16-2 & 17-2 are frequency shift retriggers. Sound 23 & 28 are inaudible modifiers that stop all except Sound 15. Sound-Test-Organ is test switch audio. Type 1 board has replacement DAC 0808. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 28mb





Williams Sound ROM Thunderball audio dump

Williams Electronics game screen logo

Audio dump of Williams Sound ROM Thunderball, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 19 is RESET, Sound 17 is background sound, Sound 17-2 is retriggered frequency up, Sound 18-2 is retriggered frequency up. Non-production pinball with only 10 made in 1982, unknown ROM number designation. All 31 electronic sounds and NMI Test recorded but the four Speech ROMS are not sampled yet. Features 2532 ROM, GWave, Vari, Noise, Whistle, parameter loaders and Walsh Function synth routines. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 94mb





Williams Video ROM 4 audio dump

Williams Electronics game screen logo

Audio dump of Williams Video ROM 4 (Joust video and pinball), manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 31 is RESET. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 12mb





Williams Video ROM 8 audio dump

Williams Electronics game screen logo

Audio dump of Williams Video ROM 8 (Bubbles), manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 19 is RESET. Sounds 7, 17, 18 are endless stopped with RESET. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 10mb





Williams Video ROM 9 audio dump

Williams Electronics game screen logo

Audio dump of Williams Video ROM 9 (Sinistar upright and main cockpit), manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 8 is RESET. Speech ROM board connected and speech sounds included. Speech Board has a higher noise floor than usual test board, some sounds are normalised to peak ~ -9.0dB. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

coming soon





Williams Video ROM 18 audio dump

Williams Electronics game screen logo

Audio dump of Williams Video ROM Blaster, manually triggered, recorded directly from the sound board's speaker out pins, no added EQ or effects. Sound 19 is RESET. Sound 16-2, 17-2, 28-2 are multi trigger modifiers for their respective non-suffix Sound. Sound 25 is endless loop stopped with RESET. Sound 23 is endless with a RESET to stop, test run went for over 30 minutes with only slight increase in amplitude. The game Blaster cabinet is either upright, cockpit or duramold and use two system 7 sound boards for "stereo" where two IOJ3 wires (8,9)are flipped on each board. Sound select 6,8 are strapped but appear to not function other than to be tied high. More research needed. Authorship given as Williams Electronics Inc.(all tracks @ 320kbps)

Zip wav files 82mb